Monday, July 25, 2011

Possible Feral Nerfs Incoming

The biggest problem that surrounds the idea of possibly nerfing the Feral Spec Druid, is the shear fact that doing so makes them useless in PvE, which is something that blizzard fixed with the 4.2 patch. However... in 1v1 combat Ferals are competitive against some classes they weren't before... now I know, Blizzard doesn't balance the game around 1v1.

Here is the real catch, it isn't that Ferals are over powered on their own, but the synergy they have with other classes right now make them feel MUCH more powerful then what they can do on their own naturally.

That comes from the fact that many other classes are not properly balanced for running with Feral druids in PvP combat, in both BGs and Arenas.

Take the example of a 2s comp of Feral/Disc Priest or Holy Pally... combining these two classes give Ferals a lot more mobility then Blizzard foresaw when they took away Feral shapeshifting roots/immune to fear. Since Dispels are still not providing a proper mana cost for the spells they are removing, like CCs effects.

People seem to think nerfing one class will fix everything, however it won't, because there are still combinations out there in every aspect of PvP that have better synergy then others, and until those issues with over productive synergy are addressed, there will still be combinations in PvP that will hear people crying out for the nerf bat.